XboxOne Pro Evolution Soccer 2017
In football, what dictates and separate the best from the rest is 1st touch control. In PES 2017 the 1st touch in calculated by player attributes as well as the further inclusion of real ball physics directly controlled by the input ball touch. See how different players control the ball in unique and different ways based on where and how you control them, dictating the flow of the game based on how they react to the unpredictable movement of the ball. In addition, there is more control in how you receive the pass, and depending on the pass the player can visually execute the exact play intended, from receiving a pass to sending the ball out again.
Combining Real Touch and real ball physics, passing is an art form in PES 2017. Many factors determine the speed and accuracy of the ball. The base is the player rates and skills, and adding to these are the players direction and angle that links to the natural, satisfying animation to follow. The pass that is made on the best situation and timing will generate a perfect trajectory, creating a great satisfaction when a killer pass is made.
For PES 2017 the visuals have seen a major upgrade, offering Authentic Visuals thanks to the further incorporation of Fox Engine. The lighting sources have increased by double this year as well as the crowd models and pitch textures overhauled, making the visuals more realistic than ever. Details such as being able to see the players breathing in winter, the net to splash some rain off when the ball hits in rainy weather, and the debris of the pitch flying when they are kicked up. Shadows in the day matches are more recognizable, and some of the spray line for the free kick lines are seen throughout as subtle enhancements. Nothing has been left untouched, from player models, lighting, crowds, pitch and stadiums totally revamped. Never has a game looked so real.
Natural Player Movement
New features such as Real Touch and Precise Pass see huge benefit as hundreds of new animations have been added, giving a vast array of movements when trapping and passing the ball. The player interactions (collisions) are also further developed with player individuality clearly represented in detailed movement (e.g. Giroud strong in physicality, Özil strong in balance). The representation for balance in the body when being physically challenged is strongly supported through the 2 new parameters.
Keepers see a great jump in quality through added motions and animations, creating the most agile keepers in PES history. They instantly react to shots including a fast follow up, springing into action after landing. Further improvement have been made to a variety of situations the Goalkeeper will face, including 3 significant areas. These include deflection when the shot is near their feet, instant reaction to shot to the side they are not expecti